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[欧卡2/美卡] 你能帮忙制作欧卡2车牌 附送视频一部 SCS官方博客

你能帮忙制作欧卡2车牌 附送视频一部 SCS官方博客


谷歌机械翻译:我们正在努力完成并发行欧洲卡车模拟2,但仍有一些未完成的任务,我们想这样做,在伟大的形状公布游戏。问题之一是正确的,可信的车辆牌照。
     在我们以前的项目中,通常的车牌是车辆的质感的一部分,因此没有机会来动态改变它或假装来自不同的国家,卡车和轿车。欧洲卡车模拟2,首先,我们认为有关系统提供稍微多品种 - 有一个车牌为每个国家的小集,并指定他们周围,但事实证明,太多的人把它作为一项罪行,如果他们碰巧见多辆车在世界共享同一车牌的纹理,而不是谈论各种缺乏。     最后,我们是硬着头皮和实施一套系统能够程序产生的牌照板的基础上,在游戏中每个国家的规则集。
     看到下面的图片看到一个例子,这是捷克共和国的设置(特别是这将是从近几年的布拉格车牌)。有背景的牌照板准备接受的信件,并在给定的模式数字,然后我们生成的“文本”的字母和数字的特定组合遵循国家的车牌规则,挑选的字母数字符号从与特定国家的特定字体的字体纹理。

     我们的问题是,就像我们自己的一些国家,我们知道这些规则,并可以实现他们没有问题,但这样做对其他国家的研究耗时的任务,对我们来说是一个时间与风险,我们仍然会误解的规则和执行不当对一些国家的车牌。
     这是接近我们的社会的想法和要求收集诀窍来到我们的帮助。我们将非常感谢任何指针或文件,可以帮助我们的网址,或解释,你可以提供的,关于如何撰写可信的车牌已经在欧洲各国的汽车,大多是那些目前在游戏。特别是如果你能指出,如果有任何事情要特​​别注意,卡车和轿车,车牌,因为它们是在不同年份等发出的差异之间的差异一样,,这一切都可以帮助我们创造一个世界,这将是更多可信的,当你开车虽然它。
     如果你有一些有益的建议,请在评论中提到本博客文章,或者通过电子邮件发送给我们的信息[] scssoft [] com
     这里是一个短片作为一个说非常感谢你在前进的路上......
     视频是欧卡2的雨、雾和黄昏
     [flash]http://player.youku.com/player.php/sid/XNDM2NjExODA4/v.swf[/flash]





英文原版
Can you help us with ETS2 license plates?
We are working hard on finalizing Euro Truck Simulator 2 for release, but there are still some unfinished tasks which we would like to get done so that the game is released in great shape. One of the problems are correct and believable license plates on vehicles.
In our previous projects, usually the license plate was a part of a vehicle's texture, so there was no chance to dynamically alter it or pretend that the trucks and cars come from different countries. For Euro Truck 2, at first we thought about a system providing slightly more variety - have a small set of license plates for each country, and assign them around, but it turned out that too many people take it as an offense if they happen to see multiple vehicles in the world sharing the same license plate texture, not to speak about lack of variety.
In the end, we are about to bite the bullet and implement a system to be able to procedurally generate the license plates based on a set of rules for each country in the game.
See the image below to see an example of how this is setup for the Czech Republic (specifically these would be license plates for Prague from recent years). There is a background for the license plate ready to accept the letters and digits in a given pattern, and then we generate the "text" with the particular combination of letters and digits that follows the country's rules for license plates, picking the alphanumeric symbols from a font texture with font specific for the given country.
Our problem is that for some countries like our own, we know those rules and can implement them with no problem, but doing the research for other countries is a time consuming task for us, with the risk that we'll still misunderstand the rules and implement the license plates for some countries incorrectly.
That's where the idea to approach our community and ask for help on collecting this know-how came to us. We would be very grateful for any pointers or URLs of documents that may help us, or explanations that you can provide, on how to compose believable license plates for vehicles in the various countries in Europe, mostly those present in the game already. Especially if you could point out if there are any things to pay special attention to, like differences between trucks and passenger cars, license plates differences as they are issued in different years etc, all this could help us to create a world which will be more believable when you drive though it.
If you have something useful to suggest, please mention it in a comment to this blog post, or alternatively send it to us by mail to info [at] scssoft [dot] com.
Here is a short movie as a way to saying thank you very much in advance.

[ 本帖最後由 turboxps 於 2012-8-7 22:44 編輯 ]


都这时候了还没全部开发完成。。?希望别跳票。。

效果做得很好。如果车快速的行驶过程中,路边的树也会跟着摆动,那就更真实了。


其实我很想帮忙制作车牌,天朝的……

雨霧的效果強大
前方AI車急停我看大概直接撞上去了
不過還是希望別再跳票,都要準備當兵了
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