English
发新主题

[長拖 ALH] SOS!我家的游戏集体T我!!

SOS!我家的游戏集体T我!!


救命!我家的SCS游戏集体弹出!!(Hard Truck除外),大家帮我解决困难!3Q
以下是弹出游戏列表(全部是HNR封装版):
Across America(没有动静的)
Pedal to the Metal(同aa)
Convoy(同aa)
Hualin(先黑屏,然后弹出错误提示)
American Long Haul(同Hualin)
另附Bus Driver(同Hualin)

在这个问题出现前家里的音箱曾出过故障,现在好了

下面是最让人头晕的记录(prism3d.log&game.crash)(Convoy-Hualin-ALH-Bus)
複製內容到剪貼板
 原始碼:
******** : log created on : Monday August 18 2008 @ 11:16:52
11:16:52 : [sys] init ...
11:16:52 : [sys] running on x86 system / WinXP version 5.1 Service Pack 3
11:16:52 : [sys] DirectX version : 4.09.00.0904
11:16:52 : [sys] using zlib version 1.2.2
11:16:52 : [cpu] detecting cpu...
11:16:52 : [cpu] GenuineIntel [Intel(R) Core(TM)2 Duo CPU     E7200  @ 2.53GHz] at ~2756MHz.
11:16:52 : [cpu] Setting up code base to default C++ versions
11:16:52 : [cpu] cpu features utilized: fpu cmov mmx sse sse2
11:16:52 : [sys] startup ...
11:16:52 : [mm] physical memory detected (1046956K/320724K)
11:16:52 : [mm] virtual memory detected (2097024K/2066808K)
11:16:52 : [mm] Trying to allocate memory pool (153600K)
11:16:58 : [zipfs] base.scs successfuly mounted [crc_0x8f78b8f4]
11:16:58 : [game] 18 WoS Convoy init ver.1.00 (rev. 13778)
11:16:58 : Home directory: 'C:/Documents and Settings/chewang/My Documents/18 WoS Convoy'
11:16:58 : exec /home/config.cfg
11:16:58 : [cor] executing /home/config.cfg
11:16:58 : uset r_gamma "1.0"
11:16:58 : uset r_path "1"
11:16:58 : uset r_fullscreen "1"
11:16:58 : uset r_mode "800x600x32x0"
11:16:58 : uset r_device "gl"
11:16:58 : uset r_driver "gl"
11:16:58 : uset g_steering_func_param "0.44"
11:16:58 : uset g_joy_axis_brake_dz "0.0"
11:16:58 : uset g_joy_axis_brake "16"
11:16:58 : uset g_joy_ff_gain "0.33"
11:16:58 : uset g_joy_axis_throttle_dz "0.0"
11:16:58 : uset g_joy_axis_throttle "16"
11:16:58 : uset g_joy_axis_ff "1"
11:16:58 : uset g_joy_axis_combine "0"
11:16:58 : uset g_joy_axis_steer_sens "0.38"
11:16:58 : uset g_joy_axis_steer_dz "0.44"
11:16:58 : uset g_joy_axis_steer "16"
11:16:58 : uset g_clock_24 "1"
11:16:58 : uset g_quality "2"
11:16:58 : uset g_reflection "1"
11:16:58 : uset g_mph "0"
11:16:58 : uset g_show_map "1"
11:16:58 : uset g_points "122.00000"
11:16:58 : uset g_atrans "1"
11:16:58 : uset g_flyspeed "0.0"
11:16:58 : uset g_lang "en"
11:16:58 : uset g_view_dist "1.0"
11:16:58 : uset g_colbox "0"
11:16:58 : uset g_fps "0"
11:16:58 : uset g_minicon "0"
11:16:58 : uset g_console "1"
11:16:58 : uset ds8_mix_channels "2"
11:16:58 : uset ds8_mix_depth "16"
11:16:58 : uset ds8_mix_rate "44100"
11:16:58 : uset ds8_3d_emulated "0"
11:16:58 : uset ds8_reverse_stereo "1"
11:16:58 : uset s_device "ds8"
11:16:58 : uset s_mix_channels "2"
11:16:58 : uset s_mix_depth "16"
11:16:58 : uset s_mix_rate "44100"
11:16:58 : uset s_acceleration "0"
11:16:58 : uset s_sfx_enabled "1"
11:16:58 : uset s_music_enabled "1"
11:16:58 : uset s_sfx_volume "0.5"
11:16:58 : uset s_music_volume "1"
11:16:58 : uset s_reverse_stereo "1"
11:16:58 : uset i_force_gain "1.0"
11:16:58 : uset i_feedback "1"
11:16:58 : uset i_joystick2 "-1"
11:16:58 : uset i_joystick1 "-1"
11:16:58 : uset i_deadzone "0.0"
11:16:58 : uset i_device "di8"
11:16:58 : uset m_invert "0"
11:16:58 : uset m_sensitivity "0.33"
11:16:58 : uset m_filter "0"
11:16:58 : uset r_texture_detail "0"
11:16:58 : uset r_anisotropy_factor "0.5"
11:16:59 : [gl] low driver: GeForce 8600 GT/PCI/SSE2
11:16:59 : [gl] vendor: NVIDIA Corporation
11:16:59 : [gl] version: 2.1.1
11:16:59 : [gl] GL extensions: GL_EXT_bgra GL_WIN_swap_hint
11:16:59 : [gl] GL_max_texture_size: 8192
11:16:59 : [gl] taking advantage of 'WGL_ARB_extensions_string'
11:16:59 : [gl] WGL_extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
11:16:59 : [gl] taking advantage of 'WGL_ARB_pixel_format'
11:16:59 : [gl] taking advantage of 'WGL_ARB_pbuffer'
11:16:59 : [gl] taking advantage of 'WGL_ARB_render_texture'
11:16:59 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
11:17:00 : [gl] CDS init: OK
11:17:00 : [gl] SetPixelFormat: OK
11:17:00 : [gl] wglCreateContext: OK
11:17:00 : [gl] OpenGL framebuffer context init OK
11:17:00 : [snd] select device (ds8)
11:17:00 : [inp] Joystick/GamePad device: \bMicrosoft SideWinder Precision Racing Wheel
11:17:00 : [inp] error disabling autocenter
11:17:00 : Can not open file '/home/controls.def'.
11:17:00 : [inp] Can not read game bindings '/home/controls.def'
Convoy.log
複製內容到剪貼板
 原始碼:
******** : log created on : Friday August 15 2008 @ 13:24:02
13:24:02 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
13:24:02 : [sys] DirectX version : 4.09.00.0904
13:24:02 : [cpu] GenuineIntel [Intel(R) Core(TM)2 Duo CPU     E7200  @ 2.53GHz] at ~2526MHz.
13:24:02 : [cpu] Features utilized: fpu cmov mmx sse sse2.
13:24:02 : [mm] physical memory detected (1046956K/456340K)
13:24:02 : [mm] virtual memory detected (2097024K/2066984K)
13:24:02 : [mm] Trying to allocate memory pool (153600K)
13:24:03 : [zipfs] base.scs successfully mounted [crc_0xb39eb8f]
13:24:03 : [game] 18 WoS Haulin init ver.1.00 (rev. 18921)
13:24:03 : Home directory: 'C:/Documents and Settings/chewang/My Documents/18 WoS Haulin'
13:24:03 : exec /home/config.cfg
13:24:03 : [cor] executing /home/config.cfg
13:24:03 : uset g_minicon "0"
13:24:03 : uset g_console "0"
13:24:03 : uset g_developer "0"
13:24:03 : uset g_steering_func_param "0.0"
13:24:03 : uset g_joy_axis_brake_dz "0.0"
13:24:03 : uset g_joy_axis_brake "1"
13:24:03 : uset g_joy_ff_gain "1.0"
13:24:03 : uset g_joy_axis_throttle_dz "0.0"
13:24:03 : uset g_joy_axis_throttle "1"
13:24:03 : uset g_joy_axis_ff "1"
13:24:03 : uset g_joy_axis_combine "1"
13:24:03 : uset g_joy_axis_steer_sens "0.6"
13:24:03 : uset g_joy_axis_steer_dz "0.0"
13:24:03 : uset g_joy_axis_steer "0"
13:24:03 : uset g_subtitles "1"
13:24:03 : uset g_clock_24 "1"
13:24:03 : uset g_quality "-1"
13:24:03 : uset g_reflection "1"
13:24:03 : uset g_mph "0"
13:24:03 : uset g_show_map "1"
13:24:03 : uset g_points "0.0"
13:24:03 : uset g_atrans "1"
13:24:03 : uset g_flyspeed "0.0"
13:24:03 : uset g_lang "en"
13:24:03 : uset g_colbox "0"
13:24:03 : uset g_texture_usage_stats "0"
13:24:03 : uset g_fps "0"
13:24:03 : uset r_gamma "1.0"
13:24:03 : uset r_path "6"
13:24:03 : uset r_fullscreen "1"
13:24:03 : uset r_mode "800x600x16x0"
13:24:03 : uset r_device "gl"
13:24:03 : uset r_driver "gl"
13:24:03 : uset ds8_mix_channels "2"
13:24:03 : uset ds8_mix_depth "16"
13:24:03 : uset ds8_mix_rate "44100"
13:24:03 : uset ds8_reverse_stereo "1"
13:24:03 : uset s_acceleration "0"
13:24:03 : uset s_mix_channels "2"
13:24:03 : uset s_mix_depth "16"
13:24:03 : uset s_mix_rate "44100"
13:24:03 : uset s_sfx_enabled "1"
13:24:03 : uset s_music_enabled "1"
13:24:03 : uset s_sfx_volume "0.68"
13:24:03 : uset s_music_volume "1"
13:24:03 : uset s_reverse_stereo "1"
13:24:03 : uset s_device "ds8"
13:24:03 : uset r_quirks "0"
13:24:03 : uset r_anisotropy_factor "0.2"
13:24:03 : uset r_texture_detail "0"
13:24:03 : uset i_force_gain "1.0"
13:24:03 : uset i_feedback "1"
13:24:03 : uset i_joystick2 "-1"
13:24:03 : uset i_joystick1 "0"
13:24:03 : uset i_deadzone "0.0"
13:24:03 : uset i_device "di8"
13:24:03 : uset m_invert "0"
13:24:03 : uset m_sensitivity "0.33"
13:24:03 : uset m_filter "0"
13:24:03 : [gl] driver: GeForce 8600 GT/PCI/SSE2
13:24:03 : [gl] vendor: NVIDIA Corporation
13:24:03 : [gl] version: 2.1.1
13:24:03 : [gl] GL extensions: GL_EXT_bgra GL_WIN_swap_hint
13:24:03 : [gl] GL_max_texture_size: 8192
13:24:03 : [gl] taking advantage of 'WGL_ARB_extensions_string'
13:24:03 : [gl] WGL_extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
13:24:03 : [gl] taking advantage of 'WGL_ARB_pixel_format'
13:24:03 : [gl] taking advantage of 'WGL_ARB_pbuffer'
13:24:03 : [gl] taking advantage of 'WGL_ARB_render_texture'
13:24:03 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
13:24:04 : [gl] CDS init: OK
13:24:04 : [gl] SetPixelFormat: OK
13:24:04 : [gl] wglCreateContext: OK
13:24:04 : [gl] OpenGL framebuffer context init OK
13:24:04 : [snd] select device (ds8)
13:24:04 : [ds8] Available device : 主声音驱动程序 ().
13:24:04 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
13:24:04 : [ds8] Initialization OK.
13:24:05 : [inp] Joystick/GamePad device: \bMicrosoft SideWinder Precision Racing Wheel
13:24:05 : [inp] error disabling autocenter
Hualin.log
複製內容到剪貼板
 原始碼:
Crash log created on: Fri Aug 15 13:24:05 2008
Exception code: C0000005 ACCESS_VIOLATION
Fault address:  6F6D5F6E DEAD:BEEF0002
Registers:
EAX:00000000
EBX:0ACF4E48
ECX:0AD2FCE8
EDX:00000000
ESI:0AD31AA8
EDI:00000000
CS:EIP: 001B:00000000
SS:ESP: 0023:0AD31AB0 EBP:010A8810
DS:0023  ES:0023  FS:003B  GS:0000
Flags: 00010246
EIP preamble: -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
EIP bytecode: -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
Call stack:
Address   Frame
00000000  00000000  DEAD:BEEF0002
Hualin.crash
複製內容到剪貼板
 原始碼:
******** : log created on : Saturday August 16 2008 @ 07:23:28
07:23:28 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
07:23:28 : [sys] DirectX version : 4.09.00.0904
07:23:28 : [cpu] GenuineIntel [Intel(R) Core(TM)2 Duo CPU     E7200  @ 2.53GHz] at ~2526MHz.
07:23:28 : [cpu] Features utilized: fpu cmov mmx sse sse2.
07:23:28 : [mm] physical memory detected (1046956K/509980K)
07:23:28 : [mm] virtual memory detected (2097024K/2065904K)
07:23:28 : [mm] Trying to allocate memory pool (153600K)
07:23:28 : [zipfs] base.scs successfully mounted [crc_0x1ce4da95]
07:23:28 : [ufs] Home directory: 'C:/Documents and Settings/chewang/My Documents/18 WoS American Long Haul'.
07:23:28 : [game] 18 WoS American Long Haul init ver.1.00 (rev. 22151)
07:23:28 : exec /home/config.cfg
07:23:28 : [cor] executing /home/config.cfg
07:23:28 : uset g_minicon "0"
07:23:28 : uset g_console "1"
07:23:28 : uset g_trackir "1"
07:23:28 : uset g_developer "1"
07:23:28 : uset g_steering_func_param "0.0"
07:23:28 : uset g_joy_axis_brake_dz "0.0"
07:23:28 : uset g_joy_axis_brake "1"
07:23:28 : uset g_joy_ff_gain "1.0"
07:23:28 : uset g_joy_axis_throttle_dz "0.0"
07:23:28 : uset g_joy_axis_throttle "1"
07:23:28 : uset g_joy_axis_ff "0"
07:23:28 : uset g_joy_axis_combine "1"
07:23:28 : uset g_joy_axis_steer_sens "0.6"
07:23:28 : uset g_joy_axis_steer_dz "0.0"
07:23:28 : uset g_joy_axis_steer "0"
07:23:28 : uset g_fatigue "0"
07:23:28 : uset g_police "0"
07:23:28 : uset g_subtitles "1"
07:23:28 : uset g_clock_24 "1"
07:23:28 : uset g_quality "2"
07:23:28 : uset g_reflection "1"
07:23:28 : uset g_mph "0"
07:23:28 : uset g_show_map "1"
07:23:28 : uset g_points "0.0"
07:23:28 : uset g_atrans "1"
07:23:28 : uset g_flyspeed "0.0"
07:23:28 : uset g_lang "en"
07:23:28 : uset g_colbox "0"
07:23:28 : uset r_gamma "1"
07:23:28 : uset r_path "5"
07:23:28 : uset r_fullscreen "1"
07:23:28 : uset r_mode "1024x768x32x60"
07:23:28 : uset r_device "gl"
07:23:28 : uset r_driver "gl"
07:23:28 : uset g_texture_usage_stats "0"
07:23:28 : uset g_fps "0"
07:23:28 : uset ds8_mix_channels "2"
07:23:28 : uset ds8_mix_depth "16"
07:23:28 : uset ds8_mix_rate "44100"
07:23:28 : uset ds8_reverse_stereo "1"
07:23:28 : uset s_acceleration "1"
07:23:28 : uset s_mix_channels "2"
07:23:28 : uset s_mix_depth "16"
07:23:28 : uset s_mix_rate "44100"
07:23:28 : uset s_sfx_enabled "1"
07:23:28 : uset s_music_enabled "1"
07:23:28 : uset s_sfx_volume "0.5"
07:23:28 : uset s_music_volume "1"
07:23:28 : uset s_reverse_stereo "1"
07:23:28 : uset s_device "ds8"
07:23:28 : uset r_quirks "0"
07:23:28 : uset r_anisotropy_factor "0.25"
07:23:28 : uset r_texture_detail "0"
07:23:28 : uset i_force_gain "1.0"
07:23:28 : uset i_feedback "1"
07:23:28 : uset i_joystick2 "-1"
07:23:28 : uset i_joystick1 "0"
07:23:28 : uset i_deadzone "0.0"
07:23:28 : uset i_device "di8"
07:23:28 : uset m_invert "0"
07:23:28 : uset m_sensitivity "0.33"
07:23:28 : uset m_filter "0"
07:23:28 : [gl] ICD OpenGL driver detected.
07:23:28 : [gl] driver: GeForce 8600 GT/PCI/SSE2
07:23:28 : [gl] vendor: NVIDIA Corporation
07:23:28 : [gl] version: 2.1.1
07:23:28 : [gl] GL extensions: GL_EXT_bgra GL_WIN_swap_hint
07:23:28 : [gl] GL_max_texture_size: 8192
07:23:28 : [gl] taking advantage of 'WGL_ARB_extensions_string'
07:23:28 : [gl] WGL_extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
07:23:28 : [gl] taking advantage of 'WGL_ARB_pixel_format'
07:23:28 : [gl] taking advantage of 'WGL_ARB_pbuffer'
07:23:28 : [gl] taking advantage of 'WGL_ARB_render_texture'
07:23:28 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
07:23:29 : [gl] CDS init: OK
07:23:29 : [gl] SetPixelFormat: OK
07:23:29 : [gl] wglCreateContext: OK
07:23:29 : [gl] OpenGL framebuffer context init OK
07:23:29 : [gfx] Created drawable (/procedural/glow.tobj)
07:23:29 : [snd] select device (ds8)
07:23:30 : [ds8] Available device : 主声音驱动程序 ().
07:23:30 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
07:23:30 : [ds8] Initialization OK.
07:23:30 : [di8] Joystick/GamePad device: \bMicrosoft SideWinder Precision Racing Wheel
07:23:30 : [di8] Error disabling joystick autocenter (error code: 0x80004001).
07:23:30 : g_ui_recache
07:23:30 : exit
ALH.log
複製內容到剪貼板
 原始碼:
Crash log created on: Sat Aug 16 07:23:31 2008
Exception code: C0000005 ACCESS_VIOLATION
Fault address:  00007265 DEAD:BEEF0002
Registers:
EAX:0AF27830
EBX:0AFCA67C
ECX:000084C0
EDX:00001301
ESI:00000000
EDI:0AFCA670
CS:EIP: 001B:00000000
SS:ESP: 0023:0AF2F7B0 EBP:011A8DC0
DS:0023  ES:0023  FS:003B  GS:0000
Flags: 00010202
EIP preamble: -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
EIP bytecode: -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
Call stack:
Address   Frame
00000000  00000000  DEAD:BEEF0002
ALH的crash
複製內容到剪貼板
 原始碼:
******** : log created on : Sunday August 17 2008 @ 13:58:03
13:58:03 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
13:58:03 : [sys] DirectX version : 4.09.00.0904
13:58:03 : [cpu] GenuineIntel [Intel(R) Core(TM)2 Duo CPU     E7200  @ 2.53GHz] at ~2527MHz.
13:58:03 : [cpu] Features utilized: fpu cmov mmx sse sse2.
13:58:03 : [mm] physical memory detected (1046956K/405000K)
13:58:03 : [mm] virtual memory detected (2097024K/2065060K)
13:58:03 : [mm] Trying to allocate memory pool (153600K)
13:58:04 : [zipfs] base.scs successfully mounted [crc_0x2d9cfb54]
13:58:04 : [game] Bus Driver init ver.1.00 (rev. 20598)
13:58:04 : [ufs] Home directory: 'C:/Documents and Settings/chewang/My Documents/Bus Driver'.
13:58:04 : exec /home/config.cfg
13:58:04 : [cor] executing /home/config.cfg
13:58:04 : uset g_quality "1"
13:58:04 : uset r_texture_detail "1"
13:58:04 : uset r_anisotropy_factor "0.25"
13:58:04 : uset g_lang "en_us"
13:58:04 : uset r_device "gl"
13:58:04 : uset r_path "1"
13:58:04 : uset r_mode "800x600x16x0"
13:58:04 : uset r_fullscreen "0"
13:58:04 : uset s_device "ds8"
13:58:04 : uset s_acceleration "0"
13:58:04 : [gl] driver: GeForce 8600 GT/PCI/SSE2
13:58:04 : [gl] vendor: NVIDIA Corporation
13:58:04 : [gl] version: 2.1.1
13:58:04 : [gl] GL extensions: GL_EXT_bgra GL_WIN_swap_hint
13:58:04 : [gl] GL_max_texture_size: 8192
13:58:04 : [gl] taking advantage of 'WGL_ARB_extensions_string'
13:58:04 : [gl] WGL_extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
13:58:04 : [gl] taking advantage of 'WGL_ARB_pixel_format'
13:58:04 : [gl] taking advantage of 'WGL_ARB_pbuffer'
13:58:04 : [gl] taking advantage of 'WGL_ARB_render_texture'
13:58:04 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
13:58:04 : [gl] SetPixelFormat: OK
13:58:04 : [gl] wglCreateContext: OK
13:58:04 : [gl] OpenGL framebuffer context init OK
13:58:04 : [snd] select device (ds8)
13:58:04 : [ds8] Available device : 主声音驱动程序 ().
13:58:04 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
13:58:04 : [ds8] Initialization OK.
13:58:04 : [inp] Joystick/GamePad device: \bMicrosoft SideWinder Precision Racing Wheel
13:58:04 : [inp] error disabling autocenter
Bus.log
複製內容到剪貼板
 原始碼:
Crash log created on: Sun Aug 17 13:58:04 2008
Exception code: C0000005 ACCESS_VIOLATION
Fault address:  625F6975 DEAD:BEEF0002
Registers:
EAX:00000000
EBX:0AD80EC8
ECX:0AE90058
EDX:00000000
ESI:0AD71008
EDI:00000000
CS:EIP: 001B:00000000
SS:ESP: 0023:0AD71010 EBP:011D8B58
DS:0023  ES:0023  FS:003B  GS:0000
Flags: 00010246
EIP preamble: -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
EIP bytecode: -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
Call stack:
Address   Frame
00000000  00000000  DEAD:BEEF0002
Bus.crash

最后,给论坛一个建议:以后分类最好加一个[综合],我这个是乱写的,不写还不行~~

你重复发帖了

Nothing



我发现楼主遇到的问题不是一般的多啊.........

柴油连续的通过柱塞压入喷油嘴..雾化后的柴油喷入燃烧室...引擎的轰鸣...齿轮和机油烧热的味道... 流畅操纵这巨大完美无瑕机器....确保货物安全抵达 RNR通关纪念↓

看似你的家中電腦是中毒了..不是的話應該不會一下子各遊戲都出現問題了


太倒霉了

我也在怀疑是不是音箱或是方向盘的问题,所以现在只能听卡车的歌曲了~~

[ 本帖最後由 F1中立者 於 2008-8-19 07:18 編輯 ]

最新Euro Truck Simulator记录:
複製內容到剪貼板
 原始碼:
******** : log created on : Tuesday August 19 2008 @ 07:08:23
07:08:23 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
07:08:23 : [sys] DirectX version : 4.09.00.0904
07:08:23 : [cpu] GenuineIntel [Intel(R) Core(TM)2 Duo CPU     E7200  @ 2.53GHz] at ~2533MHz.
07:08:23 : [cpu] Features utilized: fpu cmov mmx sse sse2.
07:08:23 : [sys] using QPC / TSC timer (thread affinity: 1), frequency 2533360000Hz
07:08:23 : physical memory detected (1046956K/523944K)
07:08:23 : virtual memory detected (2097024K/2064236K)
07:08:23 : Trying to allocate memory pool (409600K)
07:08:23 : [zipfs] base.scs: mounted ok, 8588 entries [crc_0xb00875e8]
07:08:23 : [ufs] registered symlink from /custom_build/de_de to /
07:08:23 : [zipfs] <mem-addr-file>: mounted ok, 11 entries [crc_0x804ec7ce]
07:08:23 : [ufs] Home directory: 'C:/Documents and Settings/chewang/My Documents/Euro Truck Simulator'.
07:08:23 : exec /home/config.cfg
07:08:23 : [sys] Executing /home/config.cfg ...
07:08:23 : uset g_view_dist "1.0"
07:08:23 : uset g_reflection "1"
07:08:23 : uset g_quality "2"
07:08:23 : uset r_texture_detail "0"
07:08:23 : uset r_anisotropy_factor "0.5"
07:08:23 : uset r_device "gl"
07:08:23 : uset r_driver "gl"
07:08:23 : uset r_path "1"
07:08:23 : uset r_mode "800x600x32x0"
07:08:23 : uset r_fullscreen "0"
07:08:23 : uset s_device "ds8"
07:08:23 : uset s_acceleration "0"
07:08:23 : uset s_mix_rate "44100"
07:08:23 : uset g_lang "de_de"
07:08:23 : Euro Truck Simulator init ver.1.00 (rev. 23414)
07:08:24 : [gl] ICD OpenGL driver detected.
07:08:24 : [gl] driver: GeForce 8600 GT/PCI/SSE2
07:08:24 : [gl] vendor: NVIDIA Corporation
07:08:24 : [gl] version: 2.1.1
07:08:24 : [gl] GL extensions: GL_EXT_bgra GL_WIN_swap_hint
07:08:24 : [gl] GL_max_texture_size: 8192
07:08:24 : [gl] taking advantage of 'WGL_ARB_extensions_string'
07:08:24 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
07:08:24 : [gl] taking advantage of 'WGL_EXT_swap_control'
07:08:24 : [gl] taking advantage of 'WGL_ARB_pixel_format'
07:08:24 : [gl] taking advantage of 'WGL_ARB_pbuffer'
07:08:24 : [gl] taking advantage of 'WGL_ARB_render_texture'
07:08:24 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
07:08:24 : Rendering path available: GL1X
07:08:24 : [dx9] Direct3D9 detected.
07:08:24 : [dx9] Number of adapters found: 1
07:08:24 : [dx9] Adapter #0: NVIDIA GeForce 8600 GT (nv4_disp.dll) [driver version: 6.14.11.6218]
07:08:24 : Rendering path available: SM2X
07:08:24 : Rendering path available: SM3X
07:08:24 : [gl] SetPixelFormat: OK (7, color 32 bits, depth 24 bits).
07:08:24 : [gl] wglCreateContext: OK
07:08:24 : [gl] OpenGL framebuffer context init OK
07:08:24 : [gfx] Created drawable (/procedural/dashboard.tobj)
07:08:24 : [snd] select device (ds8)
07:08:24 : [ds8] Available device : 主声音驱动程序 ().
07:08:24 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
07:08:24 : [ds8] Initialization OK.
07:08:24 : [di8] Joystick/GamePad device: \bMicrosoft SideWinder Precision Racing Wheel
07:08:24 : [di8] Error disabling joystick autocenter (error code: 0x80004001).
07:08:24 : g_ui_recache
07:08:24 : exit
.log
複製內容到剪貼板
 原始碼:
Crash log created on: Tue Aug 19 07:08:24 2008
Exception code: C0000005 ACCESS_VIOLATION
Fault address:  00000000 DEAD:BEEF0002

Registers:
EAX:018144F0
EBX:018937E4
ECX:000084C0
EDX:00001301
ESI:00000000
EDI:018937D8
CS:EIP: 001B:00000000
SS:ESP: 0023:01825000 EBP:0138A0D0
DS:0023  ES:0023  FS:003B  GS:0000
Flags: 00010202
EIP preamble: -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
EIP bytecode: -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
              -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Call stack:
Address   Frame
00000000  00000000  DEAD:BEEF0002
.crash
发新主题