SiiNunit { economy: .economy { new_game: true employee_mode: true player: .player bank: .bank game_log: .log game_progress: .progress event_queue: .events police_ctrl: .police tutorial_ctrl: .tutorial mail_ctrl: .mailbox // Starting time in minutes. game_time: 600 companies[]: company.volatile.euroacres.nurnberg companies[]: company.volatile.euroacres.erfurt companies[]: company.volatile.euroacres.dresden companies[]: company.volatile.euroacres.bremen companies[]: company.volatile.euroacres.magdeburg companies[]: company.volatile.euroacres.berlin companies[]: company.volatile.eurogoodies.berlin companies[]: company.volatile.eurogoodies.erfurt companies[]: company.volatile.eurogoodies.munchen companies[]: company.volatile.eurogoodies.leipzig companies[]: company.volatile.eurogoodies.bremen companies[]: company.volatile.eurogoodies.magdeburg companies[]: company.volatile.eurogoodies.kiel companies[]: company.volatile.stokes.kiel companies[]: company.volatile.stokes.nurnberg companies[]: company.volatile.bcp.munchen companies[]: company.volatile.bcp.stuttgart companies[]: company.volatile.bcp.berlin companies[]: company.volatile.fcp.dusseldorf companies[]: company.volatile.fcp.leipzig companies[]: company.volatile.fcp.bremen companies[]: company.volatile.itcc.koln companies[]: company.volatile.itcc.rostock companies[]: company.volatile.kaarfor.munchen companies[]: company.volatile.kaarfor.dortmund companies[]: company.volatile.kaarfor.frankfurt companies[]: company.volatile.lkwlog.duisburg companies[]: company.volatile.lkwlog.stuttgart companies[]: company.volatile.lkwlog.hamburg companies[]: company.volatile.nbfc.berlin companies[]: company.volatile.nbfc.duisburg companies[]: company.volatile.posped.koln companies[]: company.volatile.posped.bremen companies[]: company.volatile.posped.kiel companies[]: company.volatile.sanbuilders.erfurt companies[]: company.volatile.sanbuilders.nurnberg companies[]: company.volatile.sanbuilders.hamburg companies[]: company.volatile.sanbuilders.berlin companies[]: company.volatile.sellplan.dresden companies[]: company.volatile.sellplan.rostock companies[]: company.volatile.sellplan.magdeburg companies[]: company.volatile.sellplan.dusseldorf companies[]: company.volatile.tradeaux.frankfurt companies[]: company.volatile.tradeaux.rostock companies[]: company.volatile.tradeaux.hannover companies[]: company.volatile.transinet.dresden companies[]: company.volatile.transinet.hamburg companies[]: company.volatile.transinet.dortmund companies[]: company.volatile.trameri.dresden companies[]: company.volatile.trameri.hannover companies[]: company.volatile.trameri.nurnberg companies[]: company.volatile.tree_et.frankfurt companies[]: company.volatile.tree_et.stuttgart companies[]: company.volatile.tree_et.leipzig companies[]: company.volatile.tree_et.hannover companies[]: company.volatile.tree_et.dortmund companies[]: company.volatile.wgcc.frankfurt companies[]: company.volatile.wgcc.munchen companies[]: company.volatile.quarry_dm.dortmund companies[]: company.volatile.quarry_st.stuttgart companies[]: company.volatile.quarry_han.hannover garages[]: garage.berlin garages[]: garage.bremen garages[]: garage.dortmund garages[]: garage.dresden garages[]: garage.duisburg garages[]: garage.dusseldorf garages[]: garage.erfurt garages[]: garage.frankfurt garages[]: garage.hamburg garages[]: garage.hannover garages[]: garage.kiel garages[]: garage.koln garages[]: garage.leipzig garages[]: garage.magdeburg garages[]: garage.munchen garages[]: garage.nurnberg garages[]: garage.rostock garages[]: garage.stuttgart } // Add the companies units. // @include "companies_new_game.sii" @include "garages_new_game.sii" bank: .bank { money_account: 500 } game_log: .log { } game_progress: .progress { } economy_event_queue: .events { } police_ctrl: .police { offence_timer: 6 offence_timer[0]: 0 offence_timer[1]: 0 offence_timer[2]: 0 offence_timer[3]: 0 offence_timer[4]: 0 offence_timer[5]: 0 offence_counter: 6 offence_counter[0]: 0 offence_counter[1]: 0 offence_counter[2]: 0 offence_counter[3]: 0 offence_counter[4]: 0 offence_counter[5]: 0 offence_valid: 6 offence_valid[0]: false offence_valid[1]: false offence_valid[2]: false offence_valid[3]: false offence_valid[4]: false offence_valid[5]: false } tutorial_ctrl: .tutorial { } mail_ctrl: .mailbox { } player: .player { trucks[]: start.truck assigned_truck: start.truck } // Initial truck definition vehicle: start.truck { color: 0x505050 fuel_relative: 0.5 odometer: 0 permanent_vehicle_data: vehicle.daf.xf.a accessories[0]: .engine accessories[1]: .transmission accessories[2]: .brakes accessories[3]: .wheel variant: default look: default } vehicle_engine_accessory: .engine { torque: 205 front_wheel_engine: false } vehicle_transmission_accessory: .transmission { differential_ratio: 2.8 rpm_limit: 5000 # reverse gear ratios[0]: -10.0 # forward gears ratios[1]: 8.66 ratios[2]: 6.53 ratios[3]: 4.80 ratios[4]: 3.57 ratios[5]: 2.77 ratios[6]: 2.4 ratios[7]: 2.1 ratios[8]: 1.9 ratios[9]: 1.7 transmission_visual_data: visual.9_gears } vehicle_brakes_accessory: .brakes { torque: 1500.0 # brake balance (0 = full rear ... 1 = full front) balance: 0.65 } vehicle_wheel_accessory: .wheel { pacejka_longitudinal: pacejka.longitudinal.default pacejka_lateral: pacejka.lateral.default } }
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