# prism3d variable config data uset g_minicon "0" uset g_console "1" uset g_developer "1" uset g_steering_func_param "0.0" uset g_joy_axis_brake_dz "0.0" uset g_joy_axis_brake "7" uset g_joy_ff_gain "1.0" uset g_joy_axis_throttle_dz "2.0" uset g_joy_axis_throttle "7" uset g_joy_axis_ff "0" uset g_joy_axis_combine "0" uset g_joy_axis_steer_sens "0.6" uset g_joy_axis_steer_dz "0.0" uset g_joy_axis_steer "7" uset g_subtitles "0" uset g_clock_24 "0" uset g_quality "1" uset g_reflection "0" uset g_mph "1" uset g_show_map "1" uset g_points "0.0" uset g_atrans "1" uset g_flyspeed "0.0" uset g_lang "en" uset g_colbox "0" uset g_texture_usage_stats "0" uset g_fps "0" uset r_gamma "1.0" uset r_path "3" uset r_fullscreen "1" uset r_mode "800x600x32x0" uset r_device "gl" uset r_driver "gl" uset ds8_mix_channels "2" uset ds8_mix_depth "16" uset ds8_mix_rate "44100" uset ds8_reverse_stereo "0" uset s_acceleration "0" uset s_mix_channels "2" uset s_mix_depth "16" uset s_mix_rate "44100" uset s_sfx_enabled "1" uset s_music_enabled "1" uset s_sfx_volume "1.0" uset s_music_volume "1.0" uset s_reverse_stereo "0" uset s_device "ds8" uset r_quirks "0" uset r_anisotropy_factor "0.2" uset r_texture_detail "0" uset i_force_gain "1.0" uset i_feedback "1" uset i_joystick2 "-1" uset i_joystick1 "-1" uset i_deadzone "0.0" uset i_device "di8" uset m_invert "0" uset m_sensitivity "0.33" uset m_filter "0"